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blast from the past 4 .... uncharted 1 and 2 environment art

after DNA productions closing in june , i did join Naughtydog in july 2006
i started as an environment artist on uncharted

as an environment artist , i was inc charge of modelling assets , building teh level based on a rough layout block mesh from the designer .. and to make sure that everything was optimised and in frame rate

from memory

uboat exterior with :
neil druckman as a gameplay designer and berrooz roozbeh as a texture artist ( http://www.rooz3d.com/ )

uboat interior with :
neil druckman a s a gameplay designer and malcom he as texture artist

depot level from U2
designer , jacob minkof and texture artist Khanh Nguyen

ucharted 1 cave :
designer neil druckman .. texture artist malcom he

uncharted 2 museum sewer
designer , jonathan stein .. texture artist behrooze roozbeh

and obviously , all the lighters , gfx programmer and other peoples that did contribute in a form or another :-)