just finishing re-texturing ( to avoid potential spoiler ) the Uncharted 4 "beast" truck
for my master class presentation about our vehicles/weapons texturing process on Uncharted 4 smile emoticon
Rogelio Olguin would be presenting our workflow for environment texturing
https://www.artstation.com/artist/rogelio
when ?
Osaka masterclass on May 16th at 9am,
Tokyo public event on May17th at 6pm,
Tokyo masterclass on May 18th at 9am
* about the truck :
i did the initial block mesh/design pass ,the Uber talented Inkyo Lee did the high/low res model and in game textures , and i did the rigging and dynamic setup